I know i can use something like this to attach an object.
var player = GameObject.FindWithTag("Player").transform;
//Attach Object
transform.parent = player;
How Could i detach the object i attached?
I know i can use something like this to attach an object.
var player = GameObject.FindWithTag("Player").transform;
//Attach Object
transform.parent = player;
How Could i detach the object i attached?
Just set transform.parent to null:
transform.parent = null;
You can read about this in http://unity3d.com/support/documentation/ScriptReference/Transform-parent.html