I have a prefab for platforms that move vertically (platformV1) that has a few instances in the scene. How do I take a single instance in that scene and detach it from the prefab so it is a “unique” object.
I know this seems like a simple question, but I wasn’t able to find the answer on google or in the documentation. Probably because I’m not using the right terminology.
I have to apologize for my lack of knowledge of these forums
This actually belongs in the Unity Answers site. On top of that, there is apparently no specific way to remove the prefab connection. The way I did it, is by creating a blank script then placing it into the object I want to detach and then deleting it.
Placing a script in an instance will have unity ask you if you want to terminate the connection.