Hey, Ive made a spherical landscape that has about 31k polygons, now I have a few questions:
is it too much polygons? (will it all render as 1 spherical object even if the player look only at some polygons and not at all? ) shoud I reduce it?
how can I get my player (capsule at the moment) to interact with the sphere? Ive made custom gravity that will pull the object towards the center, though it simply pass through the landscape, and if I use mesh collider on either the player or the landscape, im getting error saying something about hull and too much polygons…
what do I do?