Detect collision point??

Hello again!

I’m trying to make a different function, depending on where the car collides (front, left, right, rear), like activate an object simulating damage to the vehicle.

With some colliders (cubes) inside it it is not possible to detect its collision, but how do I do it? Thank you! (here I leave a photo of the example).

I think this is what you want:

Collisions store information about the point of collision