Hi,
I have a cube and i want it to pass a certain point(or the points very close to that point). How do i detect this event?
Hi,
I have a cube and i want it to pass a certain point(or the points very close to that point). How do i detect this event?
Triggers or Vector3.Distance might work
I want to keep three point in space at a line. There are two objects on the line and whenever one moves, the other one should be moved to the same line.
– nathanThis sounds like a new question, plus it needs more info. What defines the line? Does the line move in space. You can make one object a child of the other and they will maintain the same distance between them. Or do your objects move on the line?
– robertbuSee, there are three objects on a line and one of them can't be moved and must be placed between other two objects. Other two objects can only move on the line. So there will be object always in the middle of two other object on a line and can't be moved. Other two objects can move around only on this line. it is like seesaw. And of course the line can rotate only around the static object
– nathan