Detect if Android screen is widescreen?

Is it possible to detect if an Android screen is widescreen, without manually checking each possible resolution for it?

i’m not exactly sure what you mean by widescreen but you can check the orientation of the screen using:

Screen.orientation

here re:

using UnityEngine;

public class ExampleScript : MonoBehaviour
{
    void Start()
    {
        Resolution[] resolutions = Screen.resolutions;

        // Print the resolutions
        foreach (var res in resolutions)
        {
            Debug.Log(res.width + "x" + res.height + " : " + res.refreshRate);
        }
    }
}