i’m making a game where my player will change position if he is facing an object (90°) any help to make that detection ?
Hello,
I would recomment you to use Raycast:
Ray ray = new Ray(transform.position, transform.forward);
RaycastHit hit;
if(Physics.Raycast(ray, out hit, 100)){
//check if it hits desired object
// and do some logic
}
Attach this to your player and check the results.
transform.position is your player position
transform.forward is your player forward direction
Regards,
M.Rogalski