How do I detect if my app is running on an ipad or iphone - since I want to use different texture sizes for each. currently I have found:
RuntimePlatform.IPhonePlayer
but that just tells me if I’m on iOS
How do I detect if my app is running on an ipad or iphone - since I want to use different texture sizes for each. currently I have found:
RuntimePlatform.IPhonePlayer
but that just tells me if I’m on iOS
thanks! exactly what I was looking for.