Is there a way to know the difference of when the app is just started versus when a level is loaded?
Here is what I am trying to achieve.
When the game first runs it zeros out the score saved in PlayerPrefs, but I want the score to save between scenes. I will be going back to my main scene and want the score to not reset when I do. Right now I am using the startup to zero out the score, if there is a different method of knowing the app had just started I will put the Playerprefs score reset code there.
Here is what I am doing
Main Scene > mini game scene > main scene
Zero score on start > keep score for mini game scene > load back main scene but do not reset score
Thanks in advance