Detect Linux OS

In my game, I’m able to detect MacOS and Windows in order for my game to recognize the Xbox controller for either system. But I didn’t see a way of detecting Linux in the Unity Script Reference. Does any know what the syntax would be for Linux, if needed? Code example below. Thanks.

public class InfoAxis : MonoBehaviour {

public bool macController;

public bool winController;


void Start () {

        if (Application.platform == RuntimePlatform.WindowsPlayer){
			winController=true;
		}else{
			winController=false;
		}
		if (Application.platform == RuntimePlatform.OSXPlayer){
			macController=true;
		}else{
			macController=false;
		}
}

void Update () {

...etc, etc ...

}

}

RuntimePlatform.LinuxPlayer is defined, it just isn’t written in the docs.