Hello guys, i want to recognize the mouse movement (if it went left, or right, or back etc). How can i do that?
Input.GetAxis(“Mouse Y”) //returns the Y-Axis and
Input.GetAxis(“Mouse X”) //return the X-Axis value the mouse is currently at
Also this links may help you: How to rotate an object's X, Y, Z based on mouse movement - Questions & Answers - Unity Discussions