Detect % of sprite is visible from camera

Hi, everyone!
Pretend I have a number of cubes in a scene. Some of them have pictures on some sides. I want to determine approximately what percent of a certain picture area is visible by a player. Cubes can be out of sight at all, cubes can overlap each other (ex: one behind another) and so on.
Any ideas? :slight_smile:
Thanks.

Did you ever manage to figure this out? Iā€™m trying to do a similar thing.