All of the methods of doing this using unity events are not working on the iOS, they work in the editor but not on the device:
http://unity3d.com/support/documentation/ScriptReference/Event.html
I want to clear the textField when focus occurs.
thanks!
system
2
Hi, I’m in the exact same trouble as you were.
In the editor, using this works great:
GUI.GetNameOfFocusedControl()
But this function does not seem to be available on iOS.
Did you find a way (nice or dirty) to go through this?