Has anyone got an implementation of this working in Unity 3.x in OSX?
I am looking for a way to detect the users geographical location via their region settings form their OS.
This is supposed to be done easily via Mono and .Net framework using this…
System.Globalization.RegionInfo.CurrentReg or System.Globalization.CultureInfo.CurrentCulture
But none of the .Net examples on the Internets work in Unity 3.3 on OSX platform.
There is this old post where Thylaxene had success… but this also doesn’t work anymore in Unity 3.3 on OSX.
http://forum.unity3d.com/threads/5452-Getting-user-s-language-preference?highlight=regioninfo
Anyone have a solution?