Nah, I just clone another repo/workspace for build only use, so when it gets stuck, I can continue my work. Luckily it always succeeds in minutes these days.
I face this issue all day at work. The only thing i can think of is it has something to do with my proxy internet settings or restrictions with Unity accessing a network connection. I have to turn off my wifi and do a build for it to work.
This issue is just starting for me. Unity 2019.2.3f1 One build will succeed and the next will hang! Anyone with a solutiion - It wont build if Iām not online saying services are un-available!
Hey, might have a possible solution to this. After hours of trying different things to get it to work, I ended up just doing two things that somehow made it work (Iām on MacOS Mojave btw).
Restart the computer (yeah wow somehow the most simple thing I should have done in the first place worked).
In the folder you are building to, delete and other builds you might have in there.
Not sure if this will work for everyone but thought I would let everyone know.