so i played doki doki and i wanted to know, how do we insert or detect files.
like in the ending
Spoiler
you have to delete some files in order to complete the game
and i was wondering how to we do that?
your help would be much appreciated
so i played doki doki and i wanted to know, how do we insert or detect files.
like in the ending
Spoiler
you have to delete some files in order to complete the game
and i was wondering how to we do that?
your help would be much appreciated
You might be able to use System.IO namespace to do file operations, but Unity also provide a class to do some file operations on windows: Unity - Scripting API: File