detecting locale on iOS

Is there any way to detect the current locale of the iOS device? It’s sort of important when localizing a game. I don’t see anything in the docs.

How about Application.systemLanguage?

http://unity3d.com/support/documentation/ScriptReference/Application-systemLanguage.html

I think this will do the trick.

You might find this plugin helpful: Precise Locale | Integration | Unity Asset Store

You can differentiate between e.g. en_US and en_GB using its API

[NSLocale currentLocale]

It’s in the documentation: NSLocale | Apple Developer Documentation