Detecting suitable surfaces sizes to jump on

Hi everyone,

I’ve got a technical one that’s challenging me a little.

I know MARS uses a variety of conditions for proxies but the case of a navmesh and a rootmotion controlled character. How could I check to see if a surface is suitable to jump on to or down from?

I may have just answered my own question. By adding a proxy as a “suitable surface” flag and detect that before jumping onto it?

That’s what I would recommend. Dynamic detection of suitable jump surfaces tends to work better than trying to set it up as a proxy group, because then you’ll get the noticable behavior of a character having to navigate to specific points to jump down