So I need a way to detect the edges of the screen regardless of it’s formatting, for my Space Invaders style game. Or, is it possible to resize the screen so that the game is always the same size?
Also, I need a way to pause the game when you win (or lose), so that the player has time to see the text of “you win” or “you lose” before the application closes through Application.Quit();
What do you mean ‘edges of the screen’? Do you mean the rendered window that the game runs in, or the physical device’s screen? And what do you mean by ‘detect’?