Hello,
I created a MiniMap using a second camera. On PC this is no problem but, on android however game performance decreased significantly.
I am searching for a method to determine how often a certain camera refreshes. It would be enough if the minimap-camera would render only 1-2 times per second. Is there a way to realize this idea? (Unity Free)
You could try using ReadPixels and apply that to a texture (then turn the camera off), however the overhead of doing that may be impractical. The best option would be Unity Pro and rendertextures.
–Eric