Detonator Explosion Framework Black squares around fireball

Hi Everyone,

I’m on the latest version of unity and I’ve just downloaded the Detonator Explosion framework and its awesome apart from the fact around the explosion effects you get rotating black squares?

Aside from this issue its exactly what i’m looking for, am I right in thinking its down to the way the textures/materials are being imported and is there a known fix?

Thanks

Marc

I had the same issue which was fixed by changing Detonator > Resources > Detonator > Textures > Smoke from Normal Map to Texture.

JeffAU's image

Credit goes entirely to JeffAU from this forum thread.