Hi! I have some barrels in my game that I want to explode when I shoot them (creative I know). In the barrel object I have it’s explosion type that will be instantiated to the simple explosion prefab that comes with the detonator extension. Now the whole instantiating and everything works because it shows up in the hierarchy during game play. The problem is that there is no explosion… The explosion object has all the values that it should but there is no fireballs in the explosion, only sparks and chunks. So what could be the problem with this?
P.S. It’s a FPS so I have 2 cameras setup to keep the guns on top if that matters.
EDIT: Just noticed that I’m getting this message:
And it isn’t that indie/pro bug that was in the previous version of Detonator.