Im using Unity 2.6 and trying to get the Detonator framework working, when I install it, it seems to go in fine but as soon as its complete my console is full of error and warnings. Also I am using Detonator framework for the 2.6 Unity.
These errors happen in reverse order.
Cg in program 'vert': warning C7011: implicit cast from "float4" to "float3" at line 79
Cg in program 'vert': error C1115: unable to find compatible overloaded function "mul(error, float4)" at line 79
Cg in program 'frag': warning C7011: implicit cast from "float4" to "float3" at line 79
Cg in program 'frag': error C1105: cannot call a non-function at line 38
Cg in program 'frag': error C1008: undefined variable "UnpackNormal" at line 38
Cg in program 'frag': error C1105: cannot call a non-function at line 37
Cg in program 'frag': error C1008: undefined variable "UnpackNormal" at line 37
Cg in program 'frag': error C1105: cannot call a non-function at line 36
Cg in program 'frag': error C1060: incompatible types in initialization at line 36
Cg in program 'frag': error C1008: undefined variable "UnpackNormal" at line 36
Assets/Standard Assets/Detonator/System/DetonatorBurstEmitter.cs(227,33): warning CS0162: Unreachable code detected
Assets/Standard Assets/Detonator/System/DetonatorBurstEmitter.cs(223,58): error CS1501: No overload for method `Emit' takes`7' arguments
any help would be great.
Cheers