Detonator?? How to...

Hi!

i am a unity newbie and checked detonator and i think it s a very impressive tool!

now i would like to add an explosion to a game object such as a planet in the space, that should explode “x” seconds after starting the game. i only found the option “on start” but i don t know how to do the other way?

I am less experienced in C,but in Java Script. Can anybody tell me what to do? :frowning:

Thanks
Stefan

You can use the Invoke function to call another function after a time delay.