Detonator mesh and audio

Hi im currently evaluating unitys detonator and am just wondering if anybody knows how to bring in audio and meshes into the plugin, im currently trying the chunks preset to bring in mesh but am having problems actually adding the mesh to the drop down list.

Any help will be greatly appreciated

For audio, look at the Detonator-Sound prefab. It’s pretty simple. For mesh, the Detonator-Chunks prefab shows how the DetonatorSpray component will instantiate a mesh (wih rigidbody) and shoot out some number of them.