Is it possible to make random continuous explosions
on a map with detonator?
thanks
Wayne
Is it possible to make random continuous explosions
on a map with detonator?
thanks
Wayne
Possible, yes. Now as for how to…
there are 2 ways you could do it…
One, tweak Detonator scripts so the effects won’t destroy themselves after finishing, and add a way to call a detonation at any time.
Two, create a RandomExploder script, with prefab references to the explosions, and have it spawn a new explosion somewhere at random times.
The second way does seem a lot simpler
Cheers