Detonator question

Is it possible to make random continuous explosions
on a map with detonator?

thanks

Wayne

Possible, yes. Now as for how to…

there are 2 ways you could do it…

One, tweak Detonator scripts so the effects won’t destroy themselves after finishing, and add a way to call a detonation at any time.

Two, create a RandomExploder script, with prefab references to the explosions, and have it spawn a new explosion somewhere at random times.

The second way does seem a lot simpler :wink:

Cheers