Deus Ex Human Revolution Multiplayer Mod

Hi to all. I like every part of Deus Ex. Only one bad thing - game dont have multiplayer. So, after some time i decided to make “my own Deus Ex” game. I took Unity3d, UFPS kit, Photon Cloud and now developing game. Main goal - self-education and fun. Second goal - made game, that will be part of cyberpunk Deus Ex universe.

Actual objectives - finish test level, its inspired by Barret Boss fight, add more weapons, player models and two game models - DM and TDM, add them to network. After that i want to add third-person view and other things.

If you want support developing - write to me, first off all i need help in animation and level design, other developers will be great too.

build 2013.09.08




build 2013.09.03
http://cs305100.vk.me/v305100619/5ff0/4L6v4DlLb08.jpg
http://cs309525.vk.me/v309525619/abdb/iVEYeXgQWYM.jpg
http://cs309525.vk.me/v309525619/abe5/hkyigJnoqvc.jpg

*Its just a mod, that was inspired by “Deus Ex” universe, all credits, trademarks and other goes to their *
proprietors.

My greetings goes to Warren Spector, Square Enix, Eidos, Nixxes :sunglasses:

weapons


Looks very cool so far : )

thanks)

Be careful naming this mod anything with Deus Ex, as you don’t have the rights to it.
I’ve seen lots of Stargate mods get shut down just because they use the “Stargate” name and graphical look of Stargate.

Other than that, looks like a nice start :).

Well, you can just change the name of the project as long as you don’t have graphics from the deux ex lore.
If you do have graphics as well, in the moment you receive the cease and desist letter, you will have to scrap the project almost completly.

Thank, i understand this problem, maybe will change name to something like “Project Panchaea” or “Project Hiron”, will see in future. At first i want to show, that project is about “Deus Ex”, not about “Justin Beeber”)

I use original levels, textures and models only for inspiration. And this mod is non-commercial, for educational purposes, so, its not a problem.

You’re literally using their logo complete with their Trademark symbol intact. Making a multiplayer game inspired by Deus Ex : HR is a great idea but the way you present those screenshots heavily misrepresents the situation.

As long as he is just using them now when he is developing for himself he should not have any problems, but just to be sure it would probably be a good idea to put “inspired by” or something instead…

Thanks, guys, law is law) I fixed screenshots, so, now its really looks like a mod)

Nothing special, just vid from yesterday build

while i add Photon network support (added connection, players, shooting and synchronisation of position and state), some musicians compose music for our project, check it :slight_smile:

Music by !GOR BEZZ, special for DeHR Multiplayer

http://promodj.com/1GOR/music

p.s. old screen of mult game state, nothig special


p.p.s. We are looking for:

  1. 3d - animator (setup and simple anims)
  2. 3d - modeller (props for levels)
  3. 3d - modeller (weapons)
  4. level designers

Join us :slight_smile:

mail2: CTPEJIOK22@gmail.com or skype: CTPEJIOK222

added few animations, import them to game, all looks fine, but need some tweaks later.

will this be commericial?

no - its just for fun and for fans) i want to make this “mod” like an open platform for modders - anyone can make their own level for game or model.

Will there be an open world element to it or is it just linear game modes? I know how hard it is to make an open world mod but I just wanted to ask. =)

no, idea - make multiplayer game. after few month i maded Deathmatch and Team Deathmatch, after that i want to add more content to game, improve graphics, add some other game modes.

problem with open-world - i use photon network and all low-cost servers with low amount of people, that can connect to game. so, its not will be in near future)

closer to the first test build - main menu with music

Few tests and updates - new shaders for walls, Dirty Lens shader, Box Projection Correction Environment Mapping at floor and walls.