Dev Blog for building a classic point and click adventure game framework in Unity.

Hey Guys,

I’m not by any means a great programmer but i’ve started a blog detailing my experience making a 2d point and click adventure game in unity. I came from AGS so it was a lot of work to learn C# and make the framework. I hope that some of my experience can help others along who may have gone along the same path as I did. The first two posts are up and i’'ll be continuing to add more as time allows. Let me know if it helps you and if you have any questions!

http://bikgame.com/category/devblog/

Good work! Im following your tutorials! :slight_smile:

Nice work! Exactly what I’ve been looking for to get a head-start on my own project.

I know you’re talking about the blog but…awesome trailer for Bik. I’m a big fan of oldschool Lucasarts point n’ clicks, and it looks like you’ve captured that feel, along with mixing in some other interesting mechanics. Great music too. Looking forward to seeing it released and best of luck!

Thanks so much jwinn, unfortunately I haven’t had time to update the blog but after the game is done I do plan on documenting more of the process!