Hey guys,
Please visit the link to play the open beta.
http://socialplay.com/DungeonFighterInfo.aspx
Dungeon Fighter Key features (Now Open Beta)
- 3D dungeon crawler.
- Web, Guest and Facebook play.
- Over 50,000 items to collect and level up with. Looking at doubling that soon.
- Two classes for now, Mage and Warrior. Will be adding more.
- Character leveling, unlock new items or skills.
- Dozens of Skill Scrolls. These are items, which when dragged into your hot bar, give your character new abilities. You can combine 5 skills to create a warrior type that no one has seen before. You can loot these skills off dead enemies.
- Detailed crafting system, discover new recipes, craft unique items with a rare chance for a powerful added ability. Craft your own more powerful skill scrolls.
- Different enemy types and bosses to fight.
- When defeating the dungeon by defeating the final boss, you are able to unlock the treasure chest. This gives you access to any loot a previously defeated player has dropped.
- Reach level 10 and unlock access to early private beta of Dungeon Forge, build your own dungeon and add it to the live list of playable dungeons!
I’m an ex-college game dev instructor and with two students we started working on this game. I wanted to make two separate games that work with each other to create player driven content for each other. If that’s a mouth-full please read below how it works.
Latest Video (June 21st, 2012):
How it works:
Dungeon Fighter which is an RPG allows players to explore dungeons that are entirely created by other players in Dungeon Forge, a Building Sim Game.
While in Dungeon Forge, the player builds a dungeon to try defeating real invading players. Once they defeat an invading player, the dungeon owner can take the loot the invading player collected.
Items are transferable in between games. So if you kill a boss in Fighter, and you find a nice sword or armor. You can then go in Forge and equip it to your dungeon boss, making your dungeon harder. Vice versa, if your dungeon defeats for example 10 players today, you get to keep the equipment they looted and dropped in your dungeon. So if you collect 5 health pots, you can use those in Fighter.
Its like an fps that used a farm made in Farmville as the map. Cross-Game socially driven content.
That’s the core idea. In this dev diary I will be focusing though mostly on Dungeon Fighter. Since we are releasing it first with about 10 pre-made dungeons. You can unlock early access to Forge by reaching level 10 in Fighter and add your own dungeon to that list.
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Please visit the link to play.
http://socialplay.com/DungeonFighterInfo.aspx
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