Develop and deploy for Playstation console with MacOS


I want to develop a game for the Playstation platform. I’m using macOS.

On this page, I’ve read, that I have to use windows 10…

It is possible to develop my game on macOS and then deploy it to Playstation using Cloud build service?

Thank you


I believe yes, you can develop the game on any computer operating system but you have to specify the target architecture in Build Settings