Developed game in unity5 and made build using xcode successfully but when i run on ipad it crashes

I have developed game using unity for android & ios now i made a build for iOS after resolving & fixing error and successfully building a game i ran it on ipad game is not launching i see no errors below is log of Xcode:

mygame[1988:601030]-> registered mono modules 0x1b2ac90-> applicationDidFinishLaunching()Mono path[0]=‘/private/var/mobile/Containers/Bundle/Application/E85F5522-8F58-47AA-99FE-93275CB10B73/mygame.app/Data/Managed’Mono config path =’/private/var/mobile/Containers/Bundle/Application/E85F5522-8F58-47AA-99FE-93275CB10B73/mygame.app/Data/Managed’-> applicationDidBecomeActive()RequestingResolution:1536x2048Renderer:PowerVR SGX 554Vendor:ImaginationTechnologiesVersion:OpenGL ES 2.0 IMGSGX554-113.3
GLES:2
GL_OES_depth_texture GL_OES_depth24 GL_OES_element_index_uint GL_OES_fbo_render_mipmap GL_OES_mapbuffer GL_OES_packed_depth_stencil GL_OES_rgb8_rgba8 GL_OES_standard_derivatives GL_OES_texture_float GL_OES_texture_half_float GL_OES_texture_half_float_linear GL_OES_vertex_array_object GL_EXT_blend_minmax GL_EXT_color_buffer_half_float GL_EXT_debug_label GL_EXT_debug_marker GL_EXT_discard_framebuffer GL_EXT_draw_instanced GL_EXT_instanced_arrays GL_EXT_map_buffer_range GL_EXT_occlusion_query_boolean GL_EXT_pvrtc_sRGB GL_EXT_read_format_bgra GL_EXT_separate_shader_objects GL_EXT_shader_framebuffer_fetch GL_EXT_shader_texture_lod GL_EXT_shadow_samplers GL_EXT_sRGB GL_EXT_texture_filter_anisotropic GL_EXT_texture_rg GL_EXT_texture_storage GL_APPLE_clip_distance GL_APPLE_color_buffer_packed_float GL_APPLE_copy_texture_levels GL_APPLE_framebuffer_multisample GL_APPLE_rgb_422 GL_APPLE_sync GL_APPLE_texture_format_BGRA8888 GL_APPLE_texture_max_level GL_APPLE_texture_packed_float GL_IMG_read_format GL_IMG_texture_comp
ression_pvrtc
CreatingOpenGLES2.0 graphics deviceInitialize engine version:5.0.0f4(5b98b70ebeb9)BeginMonoManagerReloadAssemblyPlatform assembly:/private/var/mobile/Containers/Bundle/Application/E85F5522-8F58-47AA-99FE-93275CB10B73/mygame.app/Data/Managed/UnityEngine.dll (this message is harmless)Loading/private/var/mobile/Containers/Bundle/Application/E85F5522-8F58-47AA-99FE-93275CB10B73/mygame.app/Data/Managed/UnityEngine.dll intoUnityChildDomainPlatform assembly:/private/var/mobile/Containers/Bundle/Application/E85F5522-8F58-47AA-99FE-93275CB10B73/mygame.app/Data/Managed/System.Core.dll (this message is harmless)Platform assembly:/private/var/mobile/Containers/Bundle/Application/E85F5522-8F58-47AA-99FE-93275CB10B73/mygame.app/Data/Managed/System.dll (this message is harmless)Platform assembly:/private/var/mobile/Containers/Bundle/Application/E85F5522-8F58-47AA-99FE-93275CB10B73/mygame.app/Data/Managed/Mono.Security.dll (this message is harmless)Platform assembly:/private/var/mobile/Containers/Bundle/Application/E85F5522-8F58-47AA-99FE-93275CB10B73/mygame.app/Data/Managed/Assembly-CSharp-firstpass.dll (this message is harmless)Loading/private/var/mobile/Containers/Bundle/Application/E85F5522-8F58-47AA-99FE-93275CB10B73/mygame.app/Data/Managed/Assembly-CSharp-firstpass.dll intoUnityChildDomainPlatform assembly:/private/var/mobile/Containers/Bundle/Application/E85F5522-8F58-47AA-99FE-93275CB10B73/mygame.app/Data/Managed/P31RestKit.dll (this message is harmless)Platform assembly:/private/var/mobile/Containers/Bundle/Application/E85F5522-8F58-47AA-99FE-93275CB10B73/mygame.app/Data/Managed/Assembly-CSharp.dll (this message is harmless)Loading/private/var/mobile/Containers/Bundle/Application/E85F5522-8F58-47AA-99FE-93275CB10B73/mygame.app/Data/Managed/Assembly-CSharp.dll intoUnityChildDomainPlatform assembly:/private/var/mobile/Containers/Bundle/Application/E85F5522-8F58-47AA-99FE-93275CB10B73/mygame.app/Data/Managed/IFacebook.dll (this message is harmless)Platform assembly:/private/var/mobile/Containers/Bundle/Application/E85F5522-8F58-47AA-99FE-93275CB10B73/mygame.app/Data/Managed/Assembly-UnityScript-firstpass.dll (this message is harmless)Loading/private/var/mobile/Containers/Bundle/Application/E85F5522-8F58-47AA-99FE-93275CB10B73/mygame.app/Data/Managed/Assembly-UnityScript-firstpass.dll intoUnityChildDomainPlatform assembly:/private/var/mobile/Containers/Bundle/Application/E85F5522-8F58-47AA-99FE-93275CB10B73/mygame.app/Data/Managed/Assembly-UnityScript.dll (this message is harmless)Loading/private/var/mobile/Containers/Bundle/Application/E85F5522-8F58-47AA-99FE-93275CB10B73/mygame.app/Data/Managed/Assembly-UnityScript.dll intoUnityChildDomainPlatform assembly:/private/var/mobile/Containers/Bundle/Application/E85F5522-8F58-47AA-99FE-93275CB10B73/mygame.app/Data/Managed/UnityEngine.UI.dll (this message is harmless)Loading/private/var/mobile/Containers/Bundle/Application/E85F5522-8F58-47AA-99FE-93275CB10B73/mygame.app/Data/Managed/UnityEngine.UI.dll intoUnityChildDomainPlatform assembly:/private/var/mobile/Containers/Bundle/Application/E85F5522-8F58-47AA-99FE-93275CB10B73/mygame.app/Data/Managed/IFacebook.dll (this message is harmless)Loading/private/var/mobile/Containers/Bundle/Application/E85F5522-8F58-47AA-99FE-93275CB10B73/mygame.app/Data/Managed/IFacebook.dll intoUnityChildDomainPlatform assembly:/private/var/mobile/Containers/Bundle/Application/E85F5522-8F58-47AA-99FE-93275CB10B73/mygame.app/Data/Managed/P31RestKit 1.dll(this message is harmless)Loading/private/var/mobile/Containers/Bundle/Application/E85F5522-8F58-47AA-99FE-93275CB10B73/mygame.app/Data/Managed/P31RestKit 1.dllintoUnityChildDomainPlatform assembly:/private/var/mobile/Containers/Bundle/Application/E85F5522-8F58-47AA-99FE-93275CB10B73/mygame.app/Data/Managed/P31RestKit 2.dll(this message is harmless)Loading/private/var/mobile/Containers/Bundle/Application/E85F5522-8F58-47AA-99FE-93275CB10B73/mygame.app/Data/Managed/P31RestKit 2.dllintoUnityChildDomainPlatform assembly:/private/var/mobile/Containers/Bundle/Application/E85F5522-8F58-47AA-99FE-93275CB10B73/mygame.app/Data/Managed/P31RestKit.dll (this message is harmless)Loading/private/var/mobile/Containers/Bundle/Application/E85F5522-8F58-47AA-99FE-93275CB10B73/mygame.app/Data/Managed/P31RestKit.dll intoUnityChildDomainPlatform assembly:/private/var/mobile/Containers/Bundle/Application/E85F5522-8F58-47AA-99FE-93275CB10B73/mygame.app/Data/Managed/UnityEngine.UI.dll (this message is harmless)Loading/private/var/mobile/Containers/Bundle/Application/E85F5522-8F58-47AA-99FE-93275CB10B73/mygame.app/Data/Managed/UnityEngine.UI.dll intoUnityChildDomain-Completed reload,in0.093 seconds(lldb)

looks like prime31 crap causing issues

Were you able to solve this?

Sorry for my english :slight_smile:

yes i removed all plugins from my project (facebook,google analytics,adcolony,IAP,admob)
then it worked properly

now i have integrated flurry for analytics from prime31,IAP from social (unity by default ) no need of any plugin for gamecentre ,and instead of adcolony now using vungle because adcolony again giving me errors,admob also not worked gave same errors.

removed facebook

now its working.

so, basically it was happening due to external plugins only .

Your english is great! Nothing to be sorry for :slight_smile:

Usually you can sort it out from the editor log, once you export the build(Check attachment). Good that you found a fix.