Is there one? Enter a game objects ID (or whatever identifier they have) and call functions within them? That would help greatly in debugging
Yes, if you program one.
āEric
Thatās a āno.ā This was a great feature in Torque, but I donāt think it will happen any time soon.
Yeah. Iām coming from a Torque background
Oh well. I wouldnāt know how to make my own, so Iāll just wait