My MacOS build works fine on the Mac I developed it on.
When trying the app on another map, I am getting this popup and upon giving access, the app crashes.
This is NOT a development build. Why is this popping up and why is the app crashing?
Backend is mono (Il2cpp won’t build…)
What version of Unity ?
I’m having the same issue. I get this prompt while baking lights. Unity crashes after I input my password and pressing enter.
Unity 2019.3.0f6
MacOS 10.15.3 (19D76)
processor: 3.3 GHz 12-Core Intel Xeon W
Memory: 32 GB 2933 MHz DDR4
Graphics: AMD Radeon Pro 580X 8 GB
Same here! I’m using a MacBook Pro (13-inch, 2018, Four Thunderbolt 3 Ports) with:
Unity 2019.2.17f1
MacOS 10.15.2
Processor: 2,3 GHz Intel Core i5
Memory: 8 GB 2133 MHz LPDDR3
Graphics: Intel Iris Plus Graphics 655 1536 MB
@andrews_unity I have filed a bug report here: https://fogbugz.unity3d.com/default.asp?1237826_5pv230m3t9maohdo
Thanks I shall take a look
Hello,
Exactly the same here, while working on animation states Developper tool ask for access, and unity crash T_T
Unity 2019.3.11f1
Catalina 10.15.4
Processor: 2,9 GHz Intel Core i7 quatre cœurs
Memory: 16 Go 2133 MHz LPDDR3
Graphics: Radeon Pro 560 4 Go Intel HD Graphics 630 1536 Mo.
Anything new on this? my project has suddenly started crashing with that pop up message!
Unity 2019.3.7f1
Yes we are looking into it, we believe this is caused by a change to the Bug Reporter, we hope to have a fix soon.
I’m having the same issue.
I was using an Animator Controller from an asset store package and it was working fine.
I created a new Animator Controller, and when adding animations and transitions, that popup appeared and after entering the password it crashes my Mac to the point of having to turn it off on the power button.
Unity: 2019.3.14f1
Mac: Catalina 10.15.4
MacBook Pro (16-inch, 2019)
2,6 GHz 6-Core Intel Core i7
16 GB 2667 MHz DDR4
I’ve had this issue for a long time, and it happens randomly when I am using the animator windows, usually while editing an animator controller
MacOS 10.13
Unity 2019.2p8
This issue still occurs pretty frequently for me when trying to bake lights.
Unity 2020.1.3f1
macOS Catalina 10.15.6 (19G2021)
Model Name: Mac Pro
Model Identifier: MacPro7,1
Processor Name: 12-Core Intel Xeon W
Processor Speed: 3.3 GHz
Number of Processors: 1
Total Number of Cores: 12
L2 Cache (per Core): 1 MB
L3 Cache: 19.3 MB
Hyper-Threading Technology: Enabled
Memory: 96 GB
Chipset Model: AMD Radeon Pro Vega II
PCIe Lane Width: x16
VRAM (Total): 32 GB
ROM Revision: 113-D160BW-444
VBIOS Version: 113-D163A1XT-045
Option ROM Version: 113-D163A1XT-045
EFI Driver Version: 01.01.186
Metal: Supported, feature set macOS GPUFamily2 v1
Your post encouraged me to dig further and I found this
https://stackoverflow.com/questions/19626856/alertdeveloper-tools-access-needs-to-take-control-of-another-process-for-debugg
it says we can enable developer mode so it doesn’t ask anymore , this loosens the restrictions on Mac
I haven’t tried it yet but according to the post it can be done in Xcode itself
Hey man, thanks for sharing your research. I was actually just coming back here to say that the issue appears to be fixed in 2020.1.4f1
I’ve been able to successfully bake my lights, but I will do further testing and report back here if anything changes. If I continue to have issues, I’ll try your suggestion. Thanks.
