Well, yeah lately, I’ve been trying to get into this whole IndieGameDev thing, some projects sounded quite interesting and promising but when it was time to take the next step, I was kinda irritated, because I didn’t know any further considering some legal issues, you can say.
There’s some basic questsions coming up, I’ll try to put them in order. I searched the forums for quite some time now but couldn’t really find more insight answers on this, maybe because I just don’t know the exact professional terms.
I’m from Germany, btw - if there shall be any experts from this country that I could have little conversation with in PM ![]()
1) When I really want to order a license, do I have a company registered or anything like that ?
Or can just any private person order a license and move on ?
What kind of info/detail would I have to offer ?
2) What about taxes or other proof documents ?
Can I develop just as a private person and sell these apps on the store as long as I paid the stuff ?
Do I need to register these actions anywhere ?
3) What if someone decides to “hire me” sign any sort of contract with me ?
Do I need before-mentioned business or company proof ?
Or can this just be simple paypal money moving actions ?
Say person 1 transfers 50 € to my paypal account for a model I made after we both signed a contract. Is that all it
takes ?
4) Same the other way around. Where do I find information of possible contracts I can send/hand out to interested
people ?
Can I do that as a private person ?
Or is this a business of some kind that I need to register ?
Is it not allowed to randomly send people money over the internet without giving business reasons or anything ?
5) Do I have anything to prove or verify within the game development frame ? Only when I make too much money ? ![]()
Yes, these shall be my first round of questions, that I’d like to get answered. I hope this can lead to some nice discussions and information exchange.
Thanks for your time and help in advance, I’m really looking forward to some answers ^^