Hello, sorry for the simplistic nature of my question. Please feel free to link me to sources if this question is duplicated.
I’d like to start exploring building simple VR apps and games as a hobby. I currently use Unity3D on a 2014 mac.
I don’t currently have a VR headset, daft question - but do I actually need one to test and develop my application in Unity, or are there tools or 3rd party apps that stimulate the end user experience?
From what I understand, most people are using PCs to develop VR games and Aps on due to the hardware and availability of VR SDKs.
Have a missed anything, does anyone build VR apps on a mac and use VR heads sets?
I think the problem is that for “PCVR” devices like Oculus and Vive, Mac does not have any hardware with sufficient video card to run these devices.
And when you look at mobile VR development, there is GearVR/Daydream (Android) and while Cardboard works for iOS devices, I would much rather develop for a device with 2560x1440 (android) versus something like an Iphone7 with 1334×750 resolution. I don’t want to see screen pixels in VR.
These reasons are probably why you don’t see Mac involved with VR much. However you can use Cardboard / GoogleVR SDK to develop for ios. In this manner, you can emulate the VR device in Unity editor and rotate head by holding CTRL, and tilt using ALT.
My tutorials show building for Android but building for iOS would be very similar:
Hi, thanks for responding. I’ll take a look at the tutorials. Also, with the GoogleVR SDK, that emulates all the potential movements possible with a VR device? left, right up down and movement etc?
Also, I note your points on resolution etc, would it not be possible to use Unity to build a project and with the GoogleVR SDK then convert it into another VR head set output at a later point?
Just as it would be possible to convert a Google Daydream project to a Google Cardboard, it would be possible to convert your project to another VR headset later on!
Of course you’d probably need to download another SDK, remap controls, and probably get higher quality objects (if you choose to), but it is very possible!
A little late, but more for readers also wondering this.