I’m new to Unity and I feel like this should be trivial but i can’t seem to figure it out! I’m developing my app in 10:16 Portrait, but when i build and test it on my phone everything appears really small on my phone screen… and to make it normal size on my phone i have to make it huge in Unity. Am i doing this wrong? How can i see on Unity what i would actually see on my phone?
Are you talking about the UI or other 3D stuff?
You can set the aspect ratio in the Game tab, top left corner, and if you don’t find your configuration there, you can add it by clicking in the plus sign at the bottom of that window.
Also, keep in mind that aspect ratio doesn’t mean resolution, so if you are seeing small objects in the phone, thats because your phone has a much higher resolution. To view the actual resolution in the editor, click in the Game tab and look for a little button called Stats in the upper right corner of that window.
Hope this helps.