Hello,
I am trying to profile my application using an Unity 4.2.1f4 and an Xperia Z1.
I have selected “Development build” from the build settings however whenever the app loads onto the device all i get are “unimplemented OpenGL ES API” in libEGL and my app does not load and shows nothing but a black screen.
Can anyone suggest anything to resolve this issue?
Thank you very much.