Hi
How can I know if the device (iphone or touch) is connected to the internet?
I remember someone asked this before, but I can’t find it.
you try to reach a point in the web, if you reach it, you are connected.
Additionally you can check for that on the xcode end and store the always current data into the pref data and then gather them through the playerprefs from within unity
With iPhone basic, networking restricted to the WWWForms.
iPhone Advanced additionally offers the .NET Sockets
I don’t like this solution because most users haven’t a flat account.
Any flag to check? I have the advanced version.