Good afternoon, I urgently need your help. I tried to publish a game on Google Play yesterday. But failed.
How the game works:
- Collect the game in one file and upload to the phone (not Split Application Binary).
- Install the game. Everything is working.
How the game doesn’t work.
- Build the game split Application Binary The build in Unity 2018.2.10 and 2018.2.21 is successful.
- Pour the game into Google Play. (Successfully)
- Install the game from Google Play. (Successfully)
- Run the game, the game starts the start scene, after which it hangs. Android Monitorig does not show errors. But on the phone itself in the \ Android \ obb folder there is no game cache. During installation, the file temp.maine.com.xxxxxxxx is created, but when you close the game, it is deleted.
I am already trying to fix this problem 48 hours. Nothing happens. Help!!!