I’ve tried implementing unity Admob but then upon implementing the game I get error describing about Dex Archive Merger
CommandInvokationFailure: Gradle build failed.
C:/Program Files/Java/jdk1.8.0_161\bin\java.exe -classpath "C:\Program Files\Unity\Editor\Data\PlaybackEngines\AndroidPlayer\Tools\gradle\lib\gradle-launcher-4.2.1.jar" org.gradle.launcher.GradleMain "-Dorg.gradle.jvmargs=-Xmx2048m" "assembleDebug"
stderr[
FAILURE: Build failed with an exception.
* What went wrong:
Execution failed for task ':transformDexArchiveWithExternalLibsDexMergerForDebug'.
> java.lang.RuntimeException: java.lang.RuntimeException: com.android.builder.dexing.DexArchiveMergerException: Unable to merge dex
* Try:
Run with --stacktrace option to get the stack trace. Run with --info or --debug option to get more log output.
* Get more help at https://help.gradle.org
BUILD FAILED in 43s
]
stdout[
:preBuild UP-TO-DATE
:preDebugBuild
:compileDebugAidl
:compileDebugRenderscript
:checkDebugManifest
:generateDebugBuildConfig
:prepareLintJar
:generateDebugResValues
:generateDebugResources
:mergeDebugResources
:createDebugCompatibleScreenManifests
:processDebugManifest
:splitsDiscoveryTaskDebug
:processDebugResources
:generateDebugSources
:javaPreCompileDebug
:compileDebugJavaWithJavac
:compileDebugNdk NO-SOURCE
:compileDebugSources
:mergeDebugShaders
:compileDebugShaders
:generateDebugAssets
:mergeDebugAssets
:transformClassesWithDexBuilderForDebug
:transformDexArchiveWithExternalLibsDexMergerForDebug FAILED
19 actionable tasks: 19 executed
]
exit code: 1
UnityEditor.Android.Command.WaitForProgramToRun (UnityEditor.Utils.Program p, UnityEditor.Android.WaitingForProcessToExit waitingForProcessToExit, System.String errorMsg)
UnityEditor.Android.Command.Run (System.Diagnostics.ProcessStartInfo psi, UnityEditor.Android.WaitingForProcessToExit waitingForProcessToExit, System.String errorMsg)
UnityEditor.Android.AndroidJavaTools.RunJava (System.String args, System.String workingdir, System.Action`1 progress, System.String error)
UnityEditor.Android.GradleWrapper.Run (UnityEditor.Android.AndroidJavaTools javaTools, System.String workingdir, System.String task, System.Action`1 progress)
Rethrow as GradleInvokationException: Gradle build failed
UnityEditor.Android.GradleWrapper.Run (UnityEditor.Android.AndroidJavaTools javaTools, System.String workingdir, System.String task, System.Action`1 progress)
UnityEditor.Android.PostProcessor.Tasks.BuildGradleProject.Execute (UnityEditor.Android.PostProcessor.PostProcessorContext context)
UnityEditor.Android.PostProcessor.PostProcessRunner.RunAllTasks (UnityEditor.Android.PostProcessor.PostProcessorContext context)
UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr)
How do I resolve this kind of issue?