Dialogue System

Can’t someone hint on how i can script NPC’s to talk to each other over time…And

Conversations can be interrupted and resumed by us as player…

This isn’t necessarily a trivial task to accomplish.

What research have you done so far? Have you looked into any 3rd party solutions on Unity Asset Store or the web? Have you mapped out your needs specifically (more than just a sentence) to assist in designing ones? What sort of scalability do you need (will it support multi-language?)?

There’s a lot going on here… which is my “hint” to you.

I actually found a dialogue asset that did exactly what i wanted from the asset store…Thank mate…

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