Dice Unlimited

DICE UNLIMITED is a tool developed for you role-playing games lovers.
The app is free, and it emulates the throw of D4, D6, D8, D10, D12, D20, also mixed.
The interface is quick and intuitive and dices roll in fabulous 3D environments.
You can choose your preferred theme between Fantasy, Sci-Fi and Classic.
Coming soon Goth and Military themes.

Dice Unlimited will be available from 10th of February for Android and on your browser at http://diceunlimited.nirvanafactory.com and you can already test beta version at this address! Soon out the iOS version!

Seems kinda buggy.

Hard to tell what face some of the die land on.

Average was always wrong, and it seems to just change at random even after all the dice have been rolled.

Amount of dice rolled seemed random and would change every tmie. Even the number you select on the main menu changed as I went back and forth.

Theme switching doesn’t work.

Edit: I reloaded it and didn’t experience those bugs so not sure what’s happening there (theme switching still didn’t work).

Beyond that I kinda expected more. Dice apps are a dime a dozen, so if you’re making one at this late in the game it ought to be pretty awesome IMO, but this doesn’t really seems to stand out. Rolling is slow, there’s a needless delay at the start and the animation seems a bit pointless as you can’t read the numbers when they spin. There should be an “instant” result option. The eye candy is fun for the first few times but while you’re actually playing a game all you care about are the numbers, no point making people wait for them.

After a roll is complete, line the dice up so thery’re easier to count. I know there’s a total number, but still, it’s nice to see and it’ll make some other suggestions below easier to impliment.

Menu system is a bit contrived. If you tap once to many there’s no way to remove a single die, you have to reset? Feels like I’m using an evil HTML form to roll dice.

No way to save favourite dice combos?

No options to select different colours. Some RPG systems use a special die (like a critical die) that’s rolled with all the others. In order for your app to be of any use in those game I’d need to setup my dice on the main menu, roll them, remember the number, go beack to the menu, reset, setup another die, roll again. Yikes.

No option to “re-roll” one or some combination of the die while freezing the others - another common task in many RPG systems.

No option to easily add/remove dice from the roll screen then quickly re-roll.

Why are there giant logos hogging the menu screen and even overlapping the tap areas for some of the dice? I hope they aren’t going to take you away from the app if you accidentally touch one.

No offence, but as far as dice rollers go it feels like you’ve focused too much on visuals at the expense of usability. I suggest you pay more attention to how people use regular dice while playing an RPG and try to get your app at the very least as fast and flexible as that (quick changes, re-rolls ect).

Thanks for good long post of critics :smile:

The one in the beginning is a very strange behaviour I never experimented… glad it only happened once.

Themes are simply not there yet, they will be on 10th of this month (I hope I’ll do for that time :smile:).

About the instant result option we can think of that, shouldn’t be too difficult to implement.

There’s actually no way to take off a dice on the selection table, I thought it’s not that important when the max n. of dice is 10.

Still no way to save favorite combos, that’s a good idea but it’s the first release and as a first release we decided to drop it as it is: a simple dice roll tool. We’ll set it up ASAP.

Also nice to know about the “crit” die, we’ll implement it ASAP too.

That of rerolling only some of the die is another thing that requires more work… we’ll see when it can be made available. Is it REALLY needed?
It requires quite some work to select which die to reroll.

This said, yes, we set our initial efforts into visuals more than on the completeness of functions.
But think a moment to a common situation where you roll dice in reality: do you have ready score? No. Do you have ready average? No.
And we’ll also add score by die on final version.

Also, in real world, you may have lost some dice and have to reroll more times because of that.
Here you never lose a dice and the 10 limit is actually set up mostly because that’s a computational limit for phones. Final web version will be more, I think 20.

Thank again for suggestions! :slight_smile:

I think Cameron made some good points. I had no troubles with the totals or averages, but the constant camera motion was a bit distracting.

I do like the sort of industrial look, especially the dice. I’ve bookmarked it for next time I need to make a savin’ throw. :slight_smile:

Thank you man :slight_smile: and more themes are coming.

So you suggest to take off camera motion at all? Or just slow it down?

Hi guys, so here is the Android version!

https://market.android.com/details?id=com.NirvanaFactory.DiceUnlimited