0.0 kb 0.0% Assets/Modules/NbrSound/Resources/Sound/Numbers/int/List.txt
Cancelling DisplayDialog: Build failure! Unable to locate Android SDK
This should not be called in batch mode.
UnityEditor.EditorUtility:smile:isplayDialog(String, String, String, String)
UnityEditor.EditorUtility:smile:isplayDialog(String, String, String) (at /Users/builduser/buildslave/unity/build/artifacts/generated/common/editor/EditorUtilityBindings.gen.cs:57)
UnityEditor.Android.PostProcessAndroidPlayer:ShowErrDlgAndThrow(String, String, Exception)
UnityEditor.Android.PostProcessAndroidPlayer:ShowErrDlgAndThrow(String, String)
UnityEditor.Android.PostProcessAndroidPlayer:.ctor()
UnityEditor.Android.PostProcessAndroidPlayer:PostProcess(BuildTarget, String, String, String, String, String, String, BuildOptions, RuntimeClassRegistry)
UnityEditor.Android.AndroidBuildPostprocessor:PostProcess(BuildPostProcessArgs)
UnityEditor.PostprocessBuildPlayer:Postprocess(BuildTarget, String, String, String, Int32, Int32, String, String, BuildOptions, RuntimeClassRegistry) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline/PostprocessBuildPlayer.cs:316)
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[ ], String, BuildTarget, BuildOptions, Boolean, UInt32&)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[ ], String, BuildTarget, BuildOptions, UInt32&) (at /Users/builduser/buildslave/unity/build/artifacts/generated/common/editor/BuildPipelineBindings.gen.cs:212)
UnityEditor.BuildPipeline:BuildPlayer(String[ ], String, BuildTarget, BuildOptions) (at /Users/builduser/buildslave/unity/build/artifacts/generated/common/editor/BuildPipelineBindings.gen.cs:152)
WWTK.SimpleBuild:GenericBuild(String[ ], String, BuildTarget, BuildOptions, Boolean) (at Assets/SimpleBuild/Editor/SimpleBuild.cs:427)
WWTK.SimpleBuild:PerformGenericAndroidBuild(Boolean) (at Assets/SimpleBuild/Editor/SimpleBuild.cs:245)
WWTK.SimpleBuild:PerformAndroidBuild() (at Assets/SimpleBuild/Editor/SimpleBuild.cs:228)
[/Users/builduser/buildslave/unity/build/Editor/Platform/OSX/EditorUtility.mm line 678]
(Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/editor/EditorUtilityBindings.gen.cs Line: 57)
UnityException: Build failure!
Unable to locate Android SDK
at UnityEditor.Android.PostProcessAndroidPlayer.ShowErrDlgAndThrow (System.String title, System.String message, System.Exception ex) [0x00000] in :0
at UnityEditor.Android.PostProcessAndroidPlayer.ShowErrDlgAndThrow (System.String title, System.String message) [0x00000] in :0
at UnityEditor.Android.PostProcessAndroidPlayer…ctor () [0x00000] in :0
at UnityEditor.Android.PostProcessAndroidPlayer.PostProcess (BuildTarget target, System.String stagingAreaData, System.String stagingArea, System.String playerPackage, System.String installPath, System.String companyName, System.String productName, BuildOptions options, UnityEditor.RuntimeClassRegistry usedClassRegistry) [0x00000] in :0
at UnityEditor.Android.AndroidBuildPostprocessor.PostProcess (BuildPostProcessArgs args) [0x00000] in :0
at UnityEditor.PostprocessBuildPlayer.Postprocess (BuildTarget target, System.String installPath, System.String companyName, System.String productName, Int32 width, Int32 height, System.String downloadWebplayerUrl, System.String manualDownloadWebplayerUrl, BuildOptions options, UnityEditor.RuntimeClassRegistry usedClassRegistry) [0x000c5] in /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline/PostprocessBuildPlayer.cs:316
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[ ], String, BuildTarget, BuildOptions, Boolean, UInt32&)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[ ], String, BuildTarget, BuildOptions, UInt32&) (at /Users/builduser/buildslave/unity/build/artifacts/generated/common/editor/BuildPipelineBindings.gen.cs:212)
UnityEditor.BuildPipeline:BuildPlayer(String[ ], String, BuildTarget, BuildOptions) (at /Users/builduser/buildslave/unity/build/artifacts/generated/common/editor/BuildPipelineBindings.gen.cs:152)
WWTK.SimpleBuild:GenericBuild(String[ ], String, BuildTarget, BuildOptions, Boolean) (at Assets/SimpleBuild/Editor/SimpleBuild.cs:427)
WWTK.SimpleBuild:PerformGenericAndroidBuild(Boolean) (at Assets/SimpleBuild/Editor/SimpleBuild.cs:245)
WWTK.SimpleBuild:PerformAndroidBuild() (at Assets/SimpleBuild/Editor/SimpleBuild.cs:228)
(Filename: /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline/PostprocessBuildPlayer.cs Line: 316)
Error building Player: UnityException: Build failure!
Unable to locate Android SDK