Hello,
Mac drives me crazy - especially if you do not have one. I have a simple question:
On Windows I have in my project a folder called “MyFolder”, where you will find a xml file to read from and to save user settings. Hierarchy looks like:
- Build_Data
- MyFolder
- config.xml
- (unity stuff: Assembly Dlls, levels, assets, etc)
- Build.exe
now I want this “MyFolder” folder include in my Mac Build. But I don’t have any idea where I have to put this folder. Currently hierarchy looks like:
- Build.app
- Contents
- Data
- (unity stuff: levels, assets, etc...) Perhaps here?
- Frameworks
- MacOS
- Resources
- Info.plist
- PkgInfo
I don’t have any possibilies to test this. Can someone tell me where I have to put this folder correctly?