Hi !
i create a game using unity and i want to manage scene ( Add score , lifes … );
i use some code like this
var scenemanager : GameObject ;
scenemanager .Dosomething() ;
but i get errors in previous code ( and i don’t why)
so i use another code like this
var scenemanager : scriptname;
scenemanager .Dosomething() ;
and it’ work very good .
my question whats the different betwwen these code ?