Difference in UI shader between scene and game views in URP

Hi, I made a shader with shader graph and I wanted to use this shader on some UI but it didn’t work at all. I searched and found that the default RP doesn’t support that (thanks unity for so much unecessary complexity btw) so I changed to URP and remade my shaders with urp target. It works for everything, even UI but when I look at the game view, it’s all one color. That alpha is now working well but I don’t know why the game view is one color for my image. I searched on the internet but nothing worked.

Any idea ? Thanks :slight_smile:

SceneView
GameView

PS : if the shader works in the scene view it means it’s not a shader issue, right ?