Being absolutely new to Unity and relatively new to programming (past experience with ASP.NET in C# and no game programming beforehand), I find myself rather confused at this point.
I started developing a new game and decided I’d just get a hang of Unity at first. I made up my mind to use C# as a main programming language, but the Standard Assets you can import in default are written mostly in Javascript.
Does this in any way cause trouble when creating your game? Being new to all of this, getting ready-to-go code and implementing it to see how it works is really helpful… I have no trouble understanding both Javascript and C# but I need to know if keeping scripts of both languages is gonna cause trouble in the future. Anyone can explain how these scripts affect each other?