Hi. I have been working on this game for months now and it makes me go crazy. In build light spreads differently compared to build. See the screenshots below. Any opinion is welcome. I am losing my mind! Please help
Looks like the cookie or torch texture is badly compressed or you have some dodgy colour grading. Obviously in order to be helped you need to give everyone as much information as you possibly can.
Hi!
Thanks for the quick reply! What information do you need?
[EDIT]
I managed to fix like half of it. I had the Tonemapping value on the HDRP Asset set tu ACES. After setting it to None, the scene becomes to bright. How can i work around this?
[EDIT 2]
I increased the exposure. Work wonderfully! Thanks mate!
Great!

