Hey. I am wondering if there is any program (or plugin for Unity) out there that allows you to create objects like you can in the LBP level creator. It is almost like “drawing” the objects. Or if I could simply draw a line in MS Paint and convert it to an object and use it as the ground in a 2D side scroller. Any help is much appreciated! Thanks.
In Blender or pretty much any 3d software that can import eps files, you can take a level drawn in a 2d vector program and then extrude it.
Ah yes that worked for me, thank you. I am using the 3DS Max “Loft” tool to do this. Is it possible to start with one shape and have it gradually change along the path to a different shape?
Yes. When you make your loft, there’s a little slider along the right side, I beleive It’s called “Target” or something like that. Slide it to where you want the next shape to start taking place, and click get shape → and click another shape.
Thanks, that worked for me. Sorry, this leads me to another question however. I export the loft as an FBX file and import it into Unity. When I apply a texture to it in Unity, all it does is color it. Am I doing something wrong?
Ok heres another one. Since I am making a side scroller, I want the ground to be one long object. But with the loft tool, if there is a hill in the ground then my shape “curves” along the path, which causes the object to overlap itself and would probably make the materials “flicker”, if you know what I am getting at. Is there a different tool i can use, or an option in the Loft tool?
You did not set up your UV’s and they are laying over top of one another?
HTH
BTH
Make the loft flat to start with (flatten the spline) and add the bumps/hills/ditches later by selecting some points, pull them up (or down) a bit, grow the selection and do again…etc…etc…
HTH
BTH
Thanks a lot, everything looks fine now. I appreciate everyone’s help. Just out of curiosity, is there anything for Unity that allows users to construct a level in a similar way to LittleBigPlanet. It would be quite convenient for creating side scrollers like I am doing.
Unity itself works like that in a way, it’s just a matter of building a library of scripts and packages, and 2d/3d assets.
try the Unifycommnunity wiki, you can download scripts there.
I have figured out a way to create what I need. I am using SketchUp as my main modelling program now with the PlayUp plugin. It works like a charm. Thank you everyone for your replies I really appreciate it. And thank you raybarrera, I have been looking for an archive of Unity scripts for some time now. And btw, I apologize for the late reply.