different monster animations with an animator

I’m new here and I was wondering if I can manage different monster’s animations by creating one animator. For example, monster A walks showing walking animation and monster B is sleeping which is idle animation. In my game, when I change a parameter such as turning on the trigger of walking, monster B is also showing walking animation.

I couldn’t find any helpful videos on YT and blogs on Google.

Any comments will help a lot.

Thank you so much

If you put your animation switching code file on each monster, each monster will do its own animation transition on a case-by-case basis.When you change non-static variables, each monster does its own animation transition.